Master’s programs in Mobile applications and Game design
The curriculum will be divided into 6 modules and the Master thesis:
All modules will contain obligatory (common for partners) and optional (specific for partners) courses.
The first 2 modules, common for both tracks, will include 10 courses from other IT programs which will be updated in terms of T&A methods. 39 new courses will be developed: 8 courses from economics, psychology, design and philology (Interdisciplinary); 3 courses (Research module), 28 courses (Professional module - optional and obligatory) -14 courses in Mobile application track (focused on mobile development for various platforms –iOS and Android, user interface design for medicine and educations, mobile engineering); 14 courses in Game development track (focused on the specifics of digital game design).
The overall pedagogic approach is, first, interdisciplinary – though the program is developed within the “information technologies” area of study, the disciplines from other fields will be included in the curriculum as well: mathematics, design, economics, engineering, psychology, philology. And, second, the problem-solving and project methods will underlie the whole program. Various pedagogic innovations will be employed aimed at providing interactive, participative, and real-world learning environment: ranging from case studies, jigsaw, and simulations, and role plays to demonstrations and presentations to brainstorming sessions and teamwork.
AZERBAIJAN STATE OIL AND INDUSTRY UNIVERSITY
ASTRAKHAN STATE UNIVERSITY
Master program in mobile applications and game design
SOUTHERN FEDERAL UNIVERSITY
VORONEZH STATE UNIVERSITY
BAKU ENGINEERING UNIVERSITY
BAKU STATE UNIVERSITY